Skip to main content

Place the board

Goal: set where the code board stands, in step 3 Placement.

Steps​

  1. Select the board in the list.
  2. In step 3 Placement, choose where it stands:
    • in the world: it stays where you put it;
    • on an object: it moves along with that object.
  3. Set the position and rotation. Move it in the Scene view if that's easier.
  4. Save the scene in step 4 Save.

The board is read from its front. Make sure it faces where learners will stand.

How learners scroll​

When the code is longer or wider than the board, scrollbars appear along the right edge or the bottom. Learners can scroll:

  • with the thumbstick while the controller points at the code,
  • by dragging the code or a scrollbar with the controller ray or a pinch,
  • by touching the code or a scrollbar with a fingertip and dragging.

The scrollbars are wide enough to hit with a finger.

Good to know​

  • The scene needs an Event System for scrolling to work, as for other XR menus. Scenes made with Scene Generation have one.
  • A nearly invisible board doesn't block what's behind it. Below 5 % opacity, only the code itself reacts to pointing.