| see the whole task or system first | Exploded View, opening at the first step | Open the model at a lesson step |
| A video on the first panel | Write the instructions: Video |
| watch an expert do it, on the machine itself | Motion: ghost hands with your voice | Record a demonstration, Create the playback for learners |
| watch an expert do it, on video | A video on a panel, or a video screen in the room | Write the instructions: Video, Add a video screen |
| follow steps one at a time | Scenario Setup | Create a scenario |
| Guidance Setup, if steps only show panels | Create a guidance sequence |
| read help right next to the part | Panels placed at or on the object | Place the instruction panel |
| Labels | Add a label |
| get help on the real object | AR with Positioning Setup | Positioning Setup: How QR alignment works |
| do the action, not click Next | A step that finishes on a button or a place | Choose how a step finishes |
| press, switch or operate controls | Button Injection | Add a button to an object |
| find and press the right part of a machine | A clickable part | Make a part of a machine clickable |
| see parts move and react | Kinematic Editor Tool | Add buttons that move the parts |
| hear or see that something happened | Sound or light on movement | Play a sound or effect when a part moves |
| see inside a machine | Exploded View | Make a model come apart |
| focus on one part of a machine | Exploded View of a part | Explode part of a machine |
| turn parts in their hands | Exploded View with handling, or Object Spawner | Let learners pick up the pieces, Choose what learners can do with an object |
| choose the right part from similar ones | Part Palette | Create a palette |
| read data and connect it to what they see | Graphs | Graphs |
| experiment with conditions and see the effect | Planetary Lab, a ready-made experiment | Planetary Lab |
| read program code in the room | Syntax Highlighter | Syntax Highlighter |
| compare right and wrong | Image panel, or two objects side by side | Write the instructions: Image, Place an object |
| only see what the step needs | Show or hide objects per step | Show or hide objects during a step |
| go to the right place | A step that finishes when a place is reached | Choose how a step finishes |
| practise the controls first | A practice scene, first in the menu | Create a lesson scene, Create the main menu |
| use their hands like in reality | A hands player setup | Scene Generation: The five player setups |
| go through stages or levels in order | One scene per stage or level, in the main menu | Create the main menu |